Friday, 24 October 2014

Masking Phone Edit


This edit was completed in Adobe After Effects, though was imported into Premier Pro upon finishing via Adobe Bridge. This is due to quality and playback issues, as well as frame rate drop at different times, the image being heavily pixellated also.

The phone, being in the foreground in relation to the text, I made to hide some of the text to further show some depth to the editing. I also applied a drop shadow and a motion blur, as the text was slightly hard to see, and lacked realism with it's movement. The motion blur allowed for some smoother editing for the quick moving change of position as well, and made it look generally more professional. I had some issues where framerate went from smooth to jumpy and inconsistent, so by adding more keyframes at a regular and consistent pace the finished video played back a lot more smoothly, this was perhaps by a setting concerning the frames played between keyframes. By exporting the video through Premier Pro, I was able to retain and copy the desired quality from the previous edits within Premier Pro for consistency in my filming.


(The edit above is the worse edit, where framerate and quality is poorer. It also processed the whole clip beyond the actual visuals needed, and so I learned to make sure that the timeline finishes where I need it to).

Tuesday, 21 October 2014

Developments and Ideas

Shots

So far, my edits have proven to be quite long for the song's time and the footage I intend to include, the bike scenes taking far too long, the general movement of the protagonist being quite slow and inclusive of hands and legs, as well as lighting sometimes being bad. I will try to move more swiftly and realistically, not trying excessively hard to include movements, objects of interest and my limbs, as well as trying to get the majority of daytime filming completed around about the same time each day, roughly between 9am and 3pm for the HD colour clarity I need. The shots will also be shortened more frequently in short succession, as with my second edit I found that it is easy to accidentally film too much and need to shorten it, so by moving quickly as well as cutting out static sections of footage with short jump cuts I can speed the clips along and convey that section of the story as swiftly as possible so that there is room for the other, more important scenes.

Lighting

As mentioned above, lighting has proven to be a major concern. Not only with the lighting mentioned, but with the darker scenes such as in the most recent edit with the night time shots and transition. The torch I had was too focused on one point, and so proved to be quite awkward at establishing the scene, as well as highlighting large spaces. It is also impractical at actually helping navigate due to the short radius of it's beam, and so I will need to think about investing in a larger covering torch, though it did reach the other end of the woods with ease.

Night shots and transition


This is my first transition edit. Part of the plot involves the character losing time and waking in different places, and so the transition from the dog running into the character with a dark coloured face synergizes well with the next clip's dark setting, where he awakes in a forest. This  short sequence of jump cuts and slightly distorted movement and direction allows for a clearly confused scene.

Shortly after waking he notices his bike, and so goes home, a transition within Premier Pro being used which fades out one shot as another fades in to create a lucid, tired transition, as well as to show time passing. The edit will later possibly have several other shots strung together with a similar effect for further emphasis on that time passing element, as well as the impression of something being wrong with the character.

Masking Edit

 

Friday, 10 October 2014

Test Edit


This test is a much better edit, featuring small cuts in order to speed up time, as well as a basic transition by pulling a shirt over the camera. The lighting is a lot better with the sun rising, rather than setting, and so has shown me that most of my filming, inside and out, should probably be shot about 7am-3pm for optimum lighting.

Casting

    The music video will need to (preferably) feature photogenic and reliable people whom I can trust and count on to turn up for filming, and will need to take the duration of the filming stage seriously.

I have chosen to use my friend Fraser Tuttle, as he is reliable, local, and looks the part for the video. He is also on good terms with me (evidently) and does make for an excellent person to work alongside. 

He also has a motorcycle, which will be his main scene/appearance, which works well with the intentions of the music video. I also know that I can trust riding with him, which makes the health and safety elements of these scenes less troublesome.

I have also chosen to feature my partner, Sophie Maunders, as she would work very well with the part as the partner of the main character (cameraman/myself) for obvious reasons. I am comfortable around her, as she is me, and this will make the scenes where there is likely to be quite serious acting easy to film. I can also rely on her for deadlines and management, and can go to her if she can't get to me on a set time/date.

Knowing her well and for a long time ensures no disagreements or anger which could disrupt filming or have a negative effect on the finished product.

I have not finished the casting, as more people may come to my attention and prove to be useful/interesting towards my video, as well as the possibility of being let down in some aspect, due to illness, accident or disagreement, though this is unlikely.

Risk Assessment Form

Eyes in Eyes Storyboard Sketches

Thursday, 9 October 2014

Call Sheet Example

This is an example of a Call Sheet. This one has been filled out for the filming of the woodland space of Jerry March Funeral Directors. Some fields are missing or referring to the production schedule, as it will always be on hand and ready to present if necessary. The actors have their own modes of transport to this location and have been briefed on it's address and route, and will make their individual ways there via motorcycle, walking, or lift by car.

242392098 Call Sheet Example

Wednesday, 8 October 2014

Reccee Checklist (Woodland)

This is the first Recee checklist for the Woodland location of jerry March Funeral Director's woodland space.

Production Schedule



This production schedule outlines the elements that need to be completed by certain dates, as well as the locations that will be filmed and when, colour coded on the right for a breakdown of the tasks to be covered each day. This a guide, and may obviously have slight changes due to new developments, ideas, opportunities and drawbacks.

Tuesday, 7 October 2014

Green Screen experimentation


We attempted to use the studio's green screen, using a green phone case to show how objects that are green with simply reveal the background chosen. This can be used on a T-shirt, skateboard or waterpistol etc. for a strange effect, the skater riding on nothing supposedly, the water being released from invisible space, or the t-shirt to make a torso invisible.  We also experimented with manipulation, making two of us incredibly large, which the others were miniature on the hill, changing perspective even though editing on a 2D image, essentially.

I may use green screening for a scene of my video that require visual distortion with water, though I am unsure due to the confusing process and need for water on the set, which may be hazardous and dangerous, as well as threatening for the equipment.

Test shots, first continuity edit


This video is compiled of a series of clips I took in one continuous attempt, and then cut them up and arranged them neatly for continuity. From this quick edit, I have found that I need to make sure that the camera is mounted properly before filming so as to not capture my face, as well as paying attention to lighting. These shots were bad, though I expected this, as they are just test shots to give me an idea of what to watch out for during filming.

Another thing I noticed is that I had some shots that did not have anything to transition from, and interrupted the continuity, so I will make sure to (obviously I will be spending more time on my next shots) gather more clips and takes of sequences and scenes so that I always have usable footage, as shown by the lack of footage between the last two shots for continuity due to poor lighting inbetween.

My footage will feature a lot nicer lighting, smoother handling of the camera, as well as a good mount on the finished result, and will consist of entirely object/person perspectives; each time the protagonist interacts with an object the camera may pass to it, or another person, and be shot mainly outside at a set time for similar natural lighting, though some footage will be shot indoors, such as the beginning and end of the video. 

The intention of this clip was to show what may happen should I rush my footage without planning or carefulness.

Camera Mount Experimentation

Wednesday, 1 October 2014

Audience Profile and Indie research

 


Indie Moodboard

Below, is my 'indie' moodboard. It features a variety of ideas, photos and concepts from the indie genre, branching off into the sub genres also, as well as the associations of the genre, such as Hippy and Hipster. These genres do cascade and intertwine often, but the idea behind 'Indie' is definable as Retro, Classic, Unique, Handmaid, Tranquil and Natural.